#BURNOUT 3 TAKEDOWN XBOX ONE COMPATIBLE SERIES#
On the one hand, we can understand why the Max Payne series in its entirety didn’t make its way to the Xbox Backwards Compatibility program. With THQ Nordic remastering games like Destroy All Humans!, we’re honestly shocked that The Punisher didn’t make a return. With Thomas Jane returning to provide the voice for Castle, and a gritty story and plenty of violence that capture the essence of Garth Ennis’ run of Punisher MAX comics, The Punisher was a flawed but enjoyable, blood-soaked journey. That Capcom beat ‘em up was a banger, no doubt, but this version captures the brutality of the character and the world he inhabits. Though not the first digital adventure of Frank Castle, Volition’s 2005 stab at The Punisher is probably the most well known iteration of the character, at least in terms of gaming.
#BURNOUT 3 TAKEDOWN XBOX ONE COMPATIBLE LICENSE#
Seriously, this would have been a license to print money, and definitely feels like a missed opportunity. Though the licensed soundtrack might have been the reason why it never ultimately made the jump to backwards compatibility, the fact games like SSX 3 and even Burnout: Revenge are available basically proves that means nothing when EA put their mind to it. Considering it was the basis of Dangerous Driving, the spiritual successor to the Burnout series developed by some of the game’s devs, attempted but ultimately failed to capture Takedown’s mojo, you know how much of an influence it had. Either way, here’s 15 titles that we wish went backwards compatible.Īs much as I’ve written about my love of Burnout: Paradise on this site, Burnout 3: Takedown is undoubtedly the best entry in the series and it’s something I will defend until my death. Who knows, maybe Xbox will add all these game when Scarlett comes out. While we’re not expecting Xbox to suddenly pull a 180 and drop some new backwards compatible titles, we wanted to highlight 15 Xbox and Xbox 360 games that we’re surprised didn’t ultimately make the jump to the current generation. While the final announcement came with over 20 new games, there’s still plenty of original Xbox and Xbox 360 titles that are being left behind. I will review the other titles in the franchises so look'em up to see which the best in the end.The announcement that Xbox would be leaving behind any new additions to the Backwards Compatibility library in order to focus on making sure all their games worked on the Project Scarlett was a bittersweet one. It's perfect escapist and fully worth any price given what it gives back. Seriously it's hard to beat this franchises for a rotation game in between more serious fare. Your car will simply flip out sometimes 30 feet in the air and with a press of a button you can control your fall in slo-mo. The game rewards you by driving dangerously and crashing in this game is a thing of glory. But at the end of the day it's all about speed and the ragdoll car physics. Good sense of progression with cars mostly being unlocked in categories such as musle, sport, super classes. You also get you're race events going from simple races to trying to takedown tohe most racers in the alloted time. Crash is simple and fast and you're give a small intersection of part of road where you gotta drive up as fast as possible and crash into traffic causing the most collateral damage and picking multipliers. The world tour is split into 2 parts: Race events and crash events. The world tour is split into 2 parts: Race events and crash 17 hours it took me to finish this(didn't care about the golds). 17 hours it took me to finish this(didn't care about the golds).